﻿using System;
using System.Windows.Forms;

namespace Conquest
{
    /// <summary>
    /// Description of GameForm.
    /// </summary>
    public partial class GameForm : Form
    {
        
        
        public GameForm()
        {
            //
            // The InitializeComponent() call is required for Windows Forms designer support.
            //
            InitializeComponent();
            
        }
        
        void LaunchingArea1DeployingChanged(LaunchingArea area)
        {
            if (area.Deploying)
            {
                this.stateMap1.Usable = true;
            }
            else
            {
                this.stateMap1.Usable = false;
            }
        }
        
        public Conquest.StateMap StateMap
        {
            get { return this.stateMap1; }
        }
        
        public Conquest.LaunchingArea LaunchingArea
        {
            get { return this.launchingArea1; }
        }
        
    }
}
